A city-sized adventure
Follow the clues.
Find your way.
Team up, uncover each Trial, and race to the final location. No app install required.
ORGANISER ACCESS
This account doesn't have organiser access
You are signed in as . Only Urban Sphinx organiser accounts can open this dashboard.
PICK A TREASURE HUNT
Join one of our thrilling - immersive - real world - treasure hunts crafted to challenge your mind & body. And make some good friends along the way
URBAN SPHINX
We create immersive treasure hunting experiences that challenge minds, engage bodies, and build genuine human connections.
Welcome Master Crafter
YOUR TEAM IS WAITING
Ready to join the hunt?
Enter the six-character team code your captain shared with you.
EVENT UPDATES
Shown to the event's teams and anyone awaiting acceptance, in their "Event Updates" tab.Posted updates
No updates posted yet. What you post here reaches every team.
TRIAL & STORYLINE CONFIGURATION
Story: prologue & epilogue
Prologue
Epilogue
Total Trials
Choose path template
Configure Trials & challenges
🔒 Lock the path template above to configure Trials. Locking also fixes the total number of Trials.
Set the total Trials first.
GAMEPLAY CONFIGURATION
Energy
Backpack
Energy boosters
Abilities
Trial rewards
GAME BALANCE CHECK
Models one average team: can it finish in time, how far energy and boosters carry it, how much stun and bleed it can suffer, and what is redundant. Runs only when you click. The minutes per Trial is your estimate (walking included); it isn't a game rule.Not checked yet.
No runs yet. Enter the expected minutes per Trial and run the check.
Registration
Auto-emails
Teams
Not checked yet.
No runs yet. Lock the event and run the online network check.
Offline network checklist
START THE HUNT
Auto-Live
Manual-Live
LEADERBOARD
Updates live. Desk boost works only below the level set in Gameplay configuration. Tap a team or ⋮ for access, players, tokens, Trials, pockets and the team's log.
No teams are playing yet.
AIRDROPS
Super abilities you set up in Gameplay configuration. Drop one and its challenge goes to every team as an Event Update; the first team to solve it claims it. Claims and use are announced automatically. Can't be dropped in the last 5% of the game.UPDATE ALL TEAMS
Same feed as the Event Updates tab · handy for hints mid-hunt.GOODIES & SUBMISSIONS
Who qualified for goodies · every answer attempt.
Goodie winners and answer attempts appear here once the hunt starts.
POST EVENT MANAGEMENT
READ-ONLY · UPDATES EVERY 10 SECONDS